DP Cost -1
Nightingale
Potential
Redeployment Time -4 sec
RES +10
Improves First Talent
DP Cost -1
Stats
Skills
Healing Up γ
ATK +90%
Arts Shield
The next heal grants all targets a Barrier that lasts for 5 seconds The barrier can absorb Arts damage equal to 90% of Nightingale's ATK and increases the target's RES by +20; Can store 3 charge(s)
Sanctuary
Range expands; ATK +80%; RES of allies within range +150% and grants them 25% Arts Dodge
Added tiles
Talents
RES of allies within range +17 (+2)
Can summon Phantoms. Phantoms cannot attack or block enemies, but have 75 RES and 30% Physical Dodge and are more likely to be targeted by enemies. Phantoms lose 3% Max HP per second
Mirage
Cannot block enemies
- HP
- 6000
- ATK
- 0
- DEF
- 0
- RES
- 75
- Block
- 0
- Interval
- 1
- Redeploy
- 20
Fleeting PhantomHas 75 RES, 30% Physical Dodge, and is more likely to be targeted by enemies, but loses 3% Max HP per second
Trait
Restores the HP of 3 allies simultaneously
Modules
'Closed Hope'
Elite 2 · Lv.60ATK +40 · Arts Resist +5
Attack Range expands
ATK +55 · Arts Resist +5
Attack Range expands
Allies within range gain +15 RES and receive 3% more healing
ATK +65 · Arts Resist +5
Attack Range expands
Allies within range gain +15 RES and receive 5% more healing
'Nocturnal Echoes'
Elite 2 · Lv.60HP +160 · ASPD +5
Restores the HP of 4 allied units simultaneously
HP +195 · ASPD +6
Restores the HP of 4 allied units simultaneously
Can summon Phantoms. Phantoms cannot attack or block enemies, but have 75 RES and 30% Physical Dodge and are more likely to be targeted by enemies. Phantoms lose 3% Max HP per second; Nightingale gains 3 Phantoms on deployment
HP +220 · ASPD +7
Restores the HP of 4 allied units simultaneously
Can summon Phantoms. Phantoms cannot attack or block enemies, but have 75 RES and 40% Physical Dodge and are more likely to be targeted by enemies. Phantoms lose 3% Max HP per second; Nightingale gains 3 Phantoms on deployment
Has 75 RES, 40% Physical Dodge, and is more likely to be targeted by enemies, but loses 3% Max HP per second
Base Skills
When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Outfits
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Operator file
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Voice Lines
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