DP Cost -1
Elysium
Potential
Redeployment Time -4 sec
DEF +23
Improves Talent
DP Cost -1
Stats
Skills
Support γ
Stops attacking and recovers 18 DP over the skill duration
Monitor
Stops attacking and recovers 20 DP over the skill duration. While this skill is active, Locks up to 4 nearby enemies. Locked enemies have -60% Movement Speed, -35% DEF, and lose Invisibility
Added tiles
Talents
When deployed, all [Sniper] Operators have -2 DP Cost and gain +23 (+3) ASPD when Elysium's skill is active
Trait
Cannot block enemies during the skill duration
Modules
Emergency Callbook
Elite 2 · Lv.50HP +110 · DEF +40
Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unit
HP +130 · DEF +50
Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unit
When deployed, all Sniper Operators have -2 DP Cost and gain +23 ASPD while this unit's skill is active
HP +150 · DEF +55
Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unit
When deployed, all Sniper Operators have -2 DP Cost and gain +25 ASPD while this unit's skill is active
Base Skills
When this Operator is assigned to the Reception Room, increases the likelihood of obtaining Rhodes Island clues (Rate is influenced by length of work time)
When this Operator is assigned to the Reception Room, every time that a non-Rhodes Island clue is collected, increases the likelihood of obtaining Rhodes Island clues (Rate is influenced by length of work time)
Outfits
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Operator file
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Voice Lines
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