DP Cost -1
Executor the Ex Foedere
Potential
DEF +22
ATK +26
Improves First Talent
DP Cost -1
Stats
Skills
Testament Exacted
Attack Range expands, ATK +50%, attacks ignore 400 of the target's DEF Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Added tiles
Close Combat
ATK +80%, DEF +80%, Block +1; upon receiving a melee attack from an enemy, there is a 40% chance to dodge and reload 1 ammo Skill activation grants 12 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Damnatus Ex Foedere
Attack Interval lengthens slightly, Attack Range expands, ATK +180%; each time 1 ammo is consumed, ATK increases by an additional 6% (up to a maximum of 30 stacks); increases the Trait HP recovery effectiveness to 3 times; when the skill ends, deals 250% of ATK as Physical damage to all enemies attacked while the skill is active Skill activation grants 16 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Added tiles
Talents
Attacks have a 23% (+3%) chance to hit twice; this chance increases by 5% for each ammo consumed while a skill is active, resetting when the skill ends
For every Laterano Operator deployed, increases the ammo capacity of this unit's ammo-based skills by +1 (stacks up to 4 times)
Trait
Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 HP for every enemy hit during attacks, up to Block count
Modules
Unanswered
Elite 2 · Lv.60ATK +40 · DEF +24 · ASPD +5
Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count
ATK +50 · DEF +32 · ASPD +6
Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count
When attacking, there is a 30% chance to perform an additional attack that ignores 150 DEF; this chance increases by 5% for each ammo consumed while a skill is active, resetting when the skill ends
ATK +60 · DEF +40 · ASPD +7
Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count
When attacking, there is a 35% chance to perform an additional attack that ignores 300 DEF; this chance increases by 5% for each ammo consumed while a skill is active, resetting when the skill ends
Acknowledged
Elite 2 · Lv.60HP +280 · ATK +45
ASPD +12 when there are 2 or more enemies within Attack Range
HP +320 · ATK +65
ASPD +12 when there are 2 or more enemies within Attack Range
For every Laterano Operator deployed, increases the ammo capacity of this unit's ammo-type skills by +1 (stacks up to 4 times); when this unit's ammo-type skill is active, ATK +8%; when ammo count is above 50%, gains 20% Physical and Arts Dodge
HP +350 · ATK +80
ASPD +12 when there are 2 or more enemies within Attack Range
For every Laterano Operator deployed, increases the ammo capacity of this unit's ammo-type skills by +1 (stacks up to 4 times); when this unit's ammo-type skill is active, ATK +12%; when ammo count is above 50%, gains 30% Physical and Arts Dodge
Base Skills
When this Operator is assigned to a Factory, Battle Record formula related productivity +20%
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
When this Operator is assigned to a Factory, capacity limit is increased by +4 when producing Battle Records
Outfits
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Operator file
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Voice Lines
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