DP Cost -1
Fiammetta
Potential
Redeployment Time -4 sec
ATK +35
Improves Second Talent
DP Cost -1
Stats
Skills
'Provocate'
Attack range +1, ATK +100%
'Paenitete'
Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing 400% Physical Damage and causing incendiary marks to explode in sequence, dealing 200% Physical Damage
'Reponite'
Continuously barrages a fixed area in front of this unit at max range, expanding explosion area and increasing ATK to 125%. Enemies closer to the impact site in a smaller area will instead take 220% ATK as damage. Unlimited duration, can manually deactivate skill
Talents
Continually loses HP over time (HP cannot drop to 0 as a result of this effect); While HP is above 50%, this unit gains Vigor, increasing ATK by 25%; this effect is doubled above 80% HP.
While this unit has no skill active, ASPD +30 (+3)
Trait
Deals AOE Physical damage
Modules
'Out-Law' Special Ammunition Surplus
Elite 2 · Lv.60ATK +48 · DEF +26
Attacks ignore 100 DEF
ATK +60 · DEF +36
Attacks ignore 100 DEF
While this unit has no skill active, ASPD +27; While this unit's skill is active, ASPD +5
ATK +70 · DEF +43
Attacks ignore 100 DEF
While this unit has no skill active, ASPD +30; While this unit's skill is active, ASPD +10
A Long Journey
Elite 2 · Lv.60ATK +60 · DEF +17
Increases ATK to 110% when attacking blocked enemies
ATK +75 · DEF +26
Increases ATK to 110% when attacking blocked enemies
Continually loses HP over time (HP cannot drop below 30% as a result of this effect); While HP is above 50%, this unit gains Vigor, increasing ATK by 28%; this effect is doubled above 80% HP
ATK +85 · DEF +32
Increases ATK to 110% when attacking blocked enemies
Continually loses HP over time (HP cannot drop below 50% as a result of this effect); While HP is above 50%, this unit gains Vigor, increasing ATK by 30%; this effect is doubled above 80% HP
Base Skills
When this Operator is assigned to a Dormitory, self Morale recovered +2 per hour, and cannot gain Morale recovery from any other source.
When this Operator is assigned to a Dormitory, if this unit has Full Morale, swaps Morale with the previous Operator assigned to that Dormitory.
Outfits
Loading…
Operator file
Loading…
Voice Lines
Loading…