DP Cost -1
Typhon
Potential
Redeployment Time -4 sec
ATK +34
Improves Second Talent
DP Cost -1
Stats
Skills
Swift Strike γ
ATK +45%; ASPD +45
Order of the Icefield
ATK +50%, each attack fires off 2 arrows (prioritizing different targets), and has a 40% chance of stunning targets for 1 seconds From second activation and on, this skill has unlimited duration
'Eternal Hunt'
Immediately marks a target within range, Attack Interval lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing 5 hits of 175% ATK as Physical damage and stunning targets hit for 0.4 seconds Skill activation grants 10 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Talents
Continuous attacks gradually ignore increasing amounts of the target's DEF, up to a maximum of 50% of its DEF (each attack increases the DEF ignored by 10%, additive). This bonus is lost when no attacks have been made within 8 seconds
When damaging an enemy for the first time while a skill is active, ATK increases to 170% (+10%) and Slows targets for 3 seconds
Trait
Attacks the heaviest enemy first
Modules
Ammadikshu
Elite 2 · Lv.60HP +120 · ATK +60
When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%
HP +180 · ATK +78
When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%
Continuous attacks gradually ignore increasing amounts of the target's DEF, up to a maximum of 55% of its DEF (each attack increases the DEF ignored by 11%, additive). This bonus is lost when no attacks have been made within 8 seconds
HP +210 · ATK +90
When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%
Continuous attacks gradually ignore increasing amounts of the target's DEF, up to a maximum of 60% of its DEF (each attack increases the DEF ignored by 12%, additive). This bonus is lost when no attacks have been made within 10 seconds
Shadow of the Icefield
Elite 2 · Lv.60ATK +70 · ASPD +5
The further away the enemy, the higher the damage dealt (up to an increase of 12%)
ATK +84 · ASPD +6
The further away the enemy, the higher the damage dealt (up to an increase of 12%)
When damaging an enemy for the first and second time while a skill is active, ATK increases to 200% and Slows targets for 3s
ATK +94 · ASPD +7
The further away the enemy, the higher the damage dealt (up to an increase of 12%)
When damaging an enemy for the first and second time while a skill is active, ATK increases to 220% and Slows targets for 3s
Base Skills
When this Operator is assigned to the Reception Room, increases Clue search speed by 10%, and when assigned together with another Sami Operator, increases Clue search speed by an additional 5% while self Morale loss per hour +0.5
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if the trainee's Job Branch is Besieger, training speed will be further increased by +45%
Outfits
Loading…
Operator file
Loading…
Voice Lines
Loading…