DP Cost -1
Ju
Potential
Redeployment Time -10 sec
DP Cost -1
ATK +34
DP Cost -1
Stats
Skills
Fine Bow, Difficult Draw
The next attack deals 250% ATK as Physical damage; will not target enemies above 50% HP Can store 2 charges
Fine Wings, Difficult Flight
ATK +100%, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for 100% ATK as Physical damage (after a short delay) Each enemy can receive at most one additional instance of Physical damage
Talents
When dealing lethal damage, leaves the enemy with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Ju will not attack Critically Wounded targets
Trait
Attacks the heaviest enemy first
Modules
Scarecrow in the Field
Elite 2 · Lv.50HP +90 · ATK +45
When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%
HP +115 · ATK +55
When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%
Increases damage dealt to enemies below half HP by 8%; when dealing lethal damage, leaves the target with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Ju will not attack Critically Wounded targets
HP +130 · ATK +70
When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%
Increases damage dealt to enemies below half HP by 12%; when dealing lethal damage, leaves the target with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Ju will not attack Critically Wounded targets
Base Skills
When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 60%, and decreases the Morale consumption of recipes that cost 8 Morale or more by -2
When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 80%, and decreases the Morale consumption of recipes that cost 4 Morale or more by -2
Outfits
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Operator file
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Voice Lines
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