Tail Afterimage
Can switch between initial state and the following state: Attack range becomes 4 adjacent tiles, ASPD +40, gains 45% Physical Dodge, and attacks all blocked enemies
Added tilesDropped tiles
No potential data.
Can switch between initial state and the following state: Attack range becomes 4 adjacent tiles, ASPD +40, gains 45% Physical Dodge, and attacks all blocked enemies
Added tilesDropped tiles
ATK +70%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 200 enemy DEF when target HP is below 50%
When dealing lethal damage, leave the enemy with 1 HP and inflict Critically Wounded (gives +2 SP to the attacker when killed); Luo Xiaohei will not attack Critically Wounded targets
Can launch Ranged Attacks that deal 80% of normal ATK
HP +65 · ATK +25 · DEF +15
ASPD +12 when there are 2 or more enemies in attack range.
HP +83 · ATK +35 · DEF +20
ASPD +12 when there are 2 or more enemies in attack range.
Increases damage dealt to enemies below half HP by 8%; when dealing lethal damage, leaves the enemy with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Luo Xiaohei will not attack Critically Wounded targets.
HP +100 · ATK +40 · DEF +25
ASPD +12 when there are 2 or more enemies in attack range.
Increases damage dealt to enemies below half HP by 12%; when dealing lethal damage, leaves the enemy with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Luo Xiaohei will not attack Critically Wounded targets.
When this Operator is assigned to the Workshop to process any material with a base Morale cost of 8, byproduct production chance is increased by 50%
When this Operator is assigned to the Workshop to process any material, any recipes with Morale cost of 4 or higher have their Morale cost divided by 4
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