DP Cost -1
Ulpianus
Potential
Max HP +250
ATK +45
Improves Second Talent
DP Cost -1
Stats
Skills
Contact Must Be Made
Throws an anchor forward, dragging 2 enemies caught by it towards this unit moderately, dealing 270% ATK as Physical damage
Added tiles
Boundaries Must Be Kept
Talent 1's effect increases to 2x, Block +1, Max HP +60%, ATK +160% Unlimited duration
Paths Must Be Opened
Max HP +80%, ATK +260%. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing 160% ATK as Physical damage to all nearby enemies and Stunning them for 6 seconds. If the anchor stops on a tile he can deploy on, Ulpianus will Move to that tile Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position
Added tiles
Talents
Restores 100 HP whenever taking damage; if HP is below 50%, restores 160 HP instead
Increases Max HP by 120 and ATK by 30 after defeating an enemy, stacking up to 10 (+1) times; other [Abyssal Hunter] Operators gain 50% of this boost effect
Trait
Attacks all blocked enemies
Modules
Vestiarium Ulpiani
Elite 2 · Lv.60HP +330 · ATK +84
Have +20% healing effectiveness
HP +430 · ATK +107
Have +20% healing effectiveness
Restores 120 HP whenever taking damage; if HP is below 50%, restores 170 HP instead
HP +510 · ATK +120
Have +20% healing effectiveness
Restores 130 HP whenever taking damage; if HP is below 60%, restores 175 HP instead
Base Skills
When this Operator is assigned to be the Trainer in the Training Room, Guard and Supporter Operators' Specialization training speed +30%
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour +1, and Operators' Specialization training speed +10% for each Abyssal Hunter Operator in the Base (excluding Assistants and Activity Room users, caps at 5 Operators)
Outfits
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Operator file
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Voice Lines
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