DP Cost -1
Gladiia
Potential
Redeployment Time -10 sec
DP Cost -1
Improves Second Talent
DP Cost -1
Stats
Skills
Waterless Parting of the Great Ocean
The next attack drags the target towards this unit greatly, dealing 210% ATK as Physical damage Can store 3 charge(s)
Waterless Grasp of the Raging Seas
Attack Interval increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals 180% ATK as Physical damage and drags them towards this unit greatly
Added tiles
Waterless Dance of the Shattered Maelstrom
Binds a faraway target and generates a tornado centered on it, inflicting -50% Movement Speed to nearby enemies. Enemies caught in the tornado receive 130% ATK as Arts damage and are dragged towards the center greatly once every 1.5 seconds. The target and nearby enemies are dragged towards this unit greatly after the skill duration
Talents
When deployed, all [Abyssal Hunter] Operators recover 2.5% Max HP every second and receive 25% less Physical and Arts damage from [Sea Monster] enemies
When attacking enemies with 3 or less weight, increase ATK to 136% (+6%)
Trait
Can Shift enemies by using skills Can be deployed on Ranged Tiles
Modules
Consul's Handmirror
Elite 2 · Lv.60HP +110 · ATK +45
While being pulled, enemies take Arts damage proportional to the distance traveled
HP +170 · ATK +59
While being pulled, enemies take Arts damage proportional to the distance traveled
When deployed, all [Abyssal Hunter] Operators recover 3% of their Max HP every second and receive 28% less Physical and Arts damage from enemies
HP +210 · ATK +70
While being pulled, enemies take Arts damage proportional to the distance traveled
When deployed, all [Abyssal Hunter] Operators recover 3.5% of their Max HP every second and receive 30% less Physical and Arts damage from enemies
Pale Gold Hair Pendant
Elite 2 · Lv.60ATK +50 · DEF +30
Can Shift enemies by using skills; increases the strength of the shift by 1 degree when dragging enemies far away towards herself Can be deployed on Ranged tiles
ATK +63 · DEF +40
Can Shift enemies by using skills; increases the strength of the shift by 1 degree when dragging enemies far away towards herself Can be deployed on Ranged tiles
When attacking enemies with 3 or less weight, increase ATK to 140%
ATK +74 · DEF +45
Can Shift enemies by using skills; increases the strength of the shift by 1 degree when dragging enemies far away towards herself Can be deployed on Ranged tiles
When attacking enemies with 3 or less weight, increase ATK to 145%
Base Skills
When this Operator is assigned to the Control Center, for each Abyssal Hunter Operator currently assigned to a non-Dormitory facility, self Morale consumed per hour +0.5; Otherwise, self Morale restored per hour +0.5, with an additional +0.5 if the Abyssal Hunter Operator assigned to the Dormitory has full Morale
When this Operator is assigned to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.05; Abyssal Hunters in the Base (excluding Assistants and Activity Room users) gain Special Bonuses (Has Special Interaction Rules with certain skills)
When this Operator is assigned to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.05; Abyssal Hunters in the Base (excluding Assistants and Activity Room users) gain Special Bonuses (Has Special Interaction Rules with certain skills)
Outfits
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Operator file
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Voice Lines
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