DP Cost -1
Windflit
Potential
Redeployment Time -4 sec
ATK +25
Improves Talent
DP Cost -1
Stats
Skills
Machine Rapport
The next attack deals 250% ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery Can store 3 charges
Added tiles
Energy Rapport
Attack interval increases, ATK +160%; Talent ATK bonus increased to 2x; When the skill ends, obtain 1 Reliable Battery
Talents
Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +17% ATK (+2%) (lasts 30 seconds)
Reliable Battery
Cannot be attacked
- HP
- 100
- ATK
- 100
- DEF
- 0
- RES
- 0
- Block
- 0
- Interval
- 1
- Redeploy
- 15
Forward TogetherCan only be equipped to Caster and Supporter Operators; equipped units gain +17% (+2%) ATK (lasts 30 seconds)
Reliable BatteryWhen Windflit activates a skill, equipped units restore 1 SP
Reliable BatteryWhile Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to 2 times
Trait
Blocks 2 enemies; Can use in battles
Modules
'A Bright Idea Occurs'
Elite 2 · Lv.50HP +140 · ATK +30
Increases the max number of Support Devices that can be held by +1 and reduces their Deployment Cost
HP +220 · ATK +40
Increases the max number of Support Devices that can be held by +1 and reduces their Deployment Cost
Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +18% ATK (lasts 30 seconds)
Can only be equipped to Caster and Supporter Operators; equipped units gain +18% ATK (lasts 30 seconds)
HP +300 · ATK +48
Increases the max number of Support Devices that can be held by +1 and reduces their Deployment Cost
Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +20% ATK (lasts 30 seconds)
Can only be equipped to Caster and Supporter Operators; equipped units gain +20% ATK (lasts 30 seconds)
Base Skills
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +5%
Outfits
Loading…
Operator file
Loading…
Voice Lines
Loading…