DP Cost -1
Muelsyse
Potential
Redeployment Time -4 sec
ATK +25
Improves Second Talent
DP Cost -1
Stats
Skills
Progressive Moisturization
Gradually recovers 13 DP while skill is active, Muelsyse and her Flowing Shapes gain +50% ATK, +50 ASPD
Ecological Interaction
Immediately gains 15 DP, Muelsyse and her Flowing Shapes gain +50% ATK; if Flowing Shape is in Melee form, it recovers 5% HP every second and gains 25% Sanctuary, if Flowing Shape is in Ranged form, its attacks hit twice at random targets within attack range
Superficial Regulation
Immediately gains 15 DP, Muelsyse and her Flowing Shapes gain +50% ATK, if Flowing Shape is in Melee form, pulls surrounding enemies slightly towards it every 2 seconds and Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks Bind enemies for 1.5 seconds
Talents
Can summon a Flowing Shape to assist in combat. Flowing Shapes can partially copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block Count, Attack Interval, Attack Range, Damage Type, and obtain a special trait depending on whether in melee or ranged form), will respawn 25 seconds after being defeated
When in squad, all [Rhine Lab] Operators have -2 DP Cost, and the first [Rhine Lab] Operator deployed has an additional -2(+1) DP Cost
Flowing Shape
The initial attack deals Arts damage; can only be deployed within the summoner's Attack Range
- HP
- 2000
- ATK
- 302
- DEF
- 257
- RES
- 0
- Block
- 0
- Interval
- 1.5
- Redeploy
- 10
Flowing ShapeCopies an undeployed Operator. If it is a Ranged Operator, can split itself after every 10 attacks, automatically deploying a copy on an adjacent tile (lasts 25 seconds); if it is a Melee Operator, each attack Steals 10 ATK and DEF from enemies (Caps at250, resets after copying another Operator)
Trait
This unit can designate one Tactical Point within attack range to call Reinforcements; ATK is increased to 150% when attacking enemies blocked by Reinforcements
Modules
Dresser Flowing Shape
Elite 2 · Lv.60HP +160 · ATK +15 · DEF +20
This unit can designate one Tactical Point within attack range to call Reinforcements; Reinforcements take 15% less damage from units they are blocking, and this unit's ATK is increased to 150% when attacking enemies blocked by Reinforcements
HP +180 · ATK +20 · DEF +25
This unit can designate one Tactical Point within attack range to call Reinforcements; Reinforcements take 15% less damage from units they are blocking, and this unit's ATK is increased to 150% when attacking enemies blocked by Reinforcements
Can summon a Flowing Shape to assist in combat. Flowing Shapes can partially copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block Count, Attack Interval, Attack Range, Damage Type, ability of obtaining a special trait depending on whether in melee or ranged form), gains 5 SP immediately after first deployment, and will respawn 25 seconds after being defeated.
On skill activation, copies 90% of the target's HP, ATK, DEF, and RES, as well as Block Count, Attack Interval, Attack Range, and Initial Damage Type (Does not inherit 'does not attack' or healing type)
HP +190 · ATK +25 · DEF +30
This unit can designate one Tactical Point within attack range to call Reinforcements; Reinforcements take 15% less damage from units they are blocking, and this unit's ATK is increased to 150% when attacking enemies blocked by Reinforcements
Can summon a Flowing Shape to assist in combat. Flowing Shapes can copy all of an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block Count, Attack Interval, Attack Range, Damage Type, ability of obtaining a special trait depending on whether in melee or ranged form), gains 5 SP immediately after first deployment, and will respawn 25 seconds after being defeated.
On skill activation, copies 100% of the target's HP, ATK, DEF, and RES, as well as Block Count, Attack Interval, Attack Range, and Initial Damage Type (Does not inherit 'does not attack' or healing type)
Fallen Leaves of Four Seasons
Elite 2 · Lv.60HP +142 · ATK +21 · DEF +17
This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by reinforcements are more likely to be attacked, and this unit's ATK is increased to 165% when attacking enemies blocked by Reinforcements
HP +155 · ATK +25 · DEF +22
This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by reinforcements are more likely to be attacked, and this unit's ATK is increased to 165% when attacking enemies blocked by Reinforcements
When in squad, all [Rhine Lab] Operators have -2 DP Cost, and the first Rhine Lab Operator deployed has an additional -1 DP Cost; when Flowing Shape duplicates a [Rhine Lab] Operator, Muelsyse gains 8 SP
HP +170 · ATK +28 · DEF +28
This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by reinforcements are more likely to be attacked, and this unit's ATK is increased to 165% when attacking enemies blocked by Reinforcements
When in squad, all [Rhine Lab] Operators have -2 DP Cost, and the first Rhine Lab Operator deployed has an additional -1 DP Cost; when Flowing Shape duplicates a [Rhine Lab] Operator, Muelsyse gains 10 SP and the duplicated [Rhine Lab] Operator gains 10 SP when deployed
Base Skills
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
When this Operator is assigned to a Power Plant, drone charging speed +10%; for every other Rhine Lab Operator in base (excluding Assistants and Activity Room users, caps at 5), additional charging speed +3%
Outfits
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Operator file
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Voice Lines
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