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Kazdel
Scorching Workshop
Annihilation
A crowd of radicals has poured into the scorching workshop, trashing the place. No one dares to imagine what will happen if the facilities are destroyed, so let's break through the heat barrier and restore the workshop to normal! DP will not regenerate naturally. Deploying Operators requires the assistance of nearby Operators
- Sanity cost
- 25
- Recommended
- -
ENEMYEnemies 18
Sarkaz Swordsman×161HP 2,800ATK 300DEF 70RES 50Sarkaz Lancer×6HP 6,000ATK 450DEF 150RES 40'Flying Boots' Mercenary×66HP 4,000ATK 300DEF 100RES 40'Flying Boots' Elite Mercenary×26HP 5,200ATK 360DEF 120RES 40'Pothelm' Marksman×12HP 4,000ATK 350DEF 200RES 60'Pothelm' Arbalest×15HP 4,800ATK 420DEF 240RES 60Scrap Assembler×34HP 6,000ATK 600DEF 1,200RES 60Scrap Inventor×8HP 7,200ATK 660DEF 1,400RES 60Bounty Hunter 'Knight'×5HP 9,000ATK 400DEF 200RES 60Bounty Hunter 'Grand Knight'×12HP 10,000ATK 500DEF 240RES 60Spatula Giant×6HP 10,000ATK 600DEF 2,600RES 80Enraged Spatula Giant×2HP 12,000ATK 700DEF 3,200RES 80Armored Burdenbeast×6HP 65,000ATK 1,800DEF 50RES 50Greater Armored Burdenbeast×4HP 75,000ATK 2,200DEF 50RES 50'Mechanic'×22HP 6,000ATK 180DEF 240RES 60'Tinkerer'×7HP 5,000ATK 150DEF 200RES 60Sarkaz Bladeweaver×3HP 6,500ATK 400DEF 200RES 50Sarkaz Bladeweaver Leader×5HP 9,500ATK 500DEF 250RES 50

















