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MT12

Elite Shrine Marksman

NormalGroundRanged

Selected to guard key areas of the Shrine of Nurtury and ensure that the Nativity goes smoothly. They have lightning-fast reflexes and are able to track diving haloed fowlbeasts with their scopes.

Attack type
Ranged
Movement
Ground
Damage type
Physical
Range
99

ABILITYAbility

  • Performs extremely long-ranged attacks while holding Ammo. Ammo capacity: 1
  • Stops and reloads if out of Ammo

STATStats

TierMax HPAttack powerDefenseArts resistanceASPDMove speedWeightLife cost
Base1250018001800%1000.911

STAGESAppears in 6