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EG6

Paramilitary Sniper Leader

EliteGroundRanged

An outlaw hired to sow chaos, well-accustomed to using thermal energy blasters and eager to just start blasting.

Attack type
Ranged
Movement
Ground
Damage type
Physical
Range
2.2

ABILITYAbility

  • Energy Capacity: 20; Gains [Overload] upon reaching max Energy.
  • Periodically stops moving and continuously provides Energy to all enemies within attack range.
  • [Overload] Greatly increases ASPD, DEF, and RES for a longer period of time.

STATStats

TierMax HPAttack powerDefenseArts resistanceASPDMove speedWeightLife cost
Base1200025012010%1000.721

IMMUNEStatus immunities

Silence

STAGESAppears in 7