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EG9
Paramilitary Defender
EliteGroundMelee
A mercenary hired to sow chaos, equipped with a heavy protective suit that is charged in advance to preempt any energy leakage issues. Due to their relatively high education level, part of the job description is to provide handwritten thermal energy amplifier reports to their employer.
- Attack type
- Melee
- Movement
- Ground
- Damage type
- Physical
ABILITYAbility
- Energy Capacity: 20; Gains [Overload] upon reaching max Energy.
- Starts with an additional 15 Energy, but loses 1 Energy per 10 seconds.
- [Overload] Greatly increases ASPD, DEF, and RES for a longer period of time.
STATStats
| Tier | Max HP | Attack power | Defense | Arts resistance | ASPD | Move speed | Weight | Life cost |
|---|---|---|---|---|---|---|---|---|
| Base | 12000 | 300 | 600 | 0% | 100 | 0.5 | 4 | 1 |
