← Back to enemies
PT
Patriot
BossSarkazGroundMelee
His armor is in disrepair and damaged in many places. The blade of his once sharp halberd is now eroded with rust. However, the indomitable Patriot never capitulates, never backs down, and never shows mercy. He has long struggled with fate, and now resolves to slit the throat of fate.
- Race
- Sarkaz
- Attack type
- Melee
- Movement
- Ground
- Damage type
- Physical
ABILITYAbility
- Greatly increases the ATK and DEF of enemy units
- Marching Stance
- Gains greatly increased ATK, DEF, and RES. Becomes more likely to be targeted by your units, and normal attacks strike 4 times
- Enters a revival state when HP drops to 0, continuously dealing True damage to units around him. After a period of time, enters Ruination stance
- Ruination Stance
- Can perform long-ranged attacks
- Deals Physical damage to the farthest high ground unit
- Continuously deals True damage to allied units within range
- Immune to Stun, Frozen, and Levitate
STATStats
The same enemy appears with stronger stats in some operations — the tiers below are those variants.
| Tier | Max HP | Attack power | Defense | Arts resistance | ASPD | Move speed | Weight | Life cost |
|---|---|---|---|---|---|---|---|---|
| Base | 45000 | 1600 | 500 | 45% | 100 | 0.4 | 7 | 2 |
| Tier 1 | 60000 | 2000 | 0 | 0% | 100 | 1 | 1 | 1 |
IMMUNEStatus immunities
Silence
STAGESAppears in 5
The number after ★ is the reinforcement tier in that operation — same tiers as the stat table above.
