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DK1
Corrupted Knight
BossSarkazGroundMelee
A Sarkaz knight with a broken horn who radiates terror and shows clear signs of excessive drug use. Uses a warhammer in battle. Crushes enemies with terrifying bloodlust. When the Withered Knight falls, takes up the quest and becomes dramatically stronger. Every step he takes spreads corruption.
- Race
- Sarkaz
- Attack type
- Melee
- Movement
- Ground
- Damage type
- Physical
ABILITYAbility
- Attacks deal Physical damage to the target and adjacent allied units
- Does charged attacks, dealing heavy Physical damage to the targets and any adjacent units
- Gains greatly increased ATK, ASPD, and Movement Speed when dies
STATStats
The same enemy appears with stronger stats in some operations — the tiers below are those variants.
| Tier | Max HP | Attack power | Defense | Arts resistance | ASPD | Move speed | Weight | Life cost |
|---|---|---|---|---|---|---|---|---|
| Base | 40000 | 1200 | 1200 | 30% | 100 | 0.65 | 6 | 2 |
| Tier 1 | 60000 | 1400 | 0 | 0% | 100 | 1 | 1 | 1 |
IMMUNEStatus immunities
Silence
LINKSummons
STAGESAppears in 11
The number after ★ is the reinforcement tier in that operation — same tiers as the stat table above.
