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Mártus, 'Seaborn'

BossSea MonsterGroundRanged

Sage, traitor, hero, villain. The many identities of Mártus are inherently contradictory, but he considers himself only 'Seaborn.' The ocean belonged to Ægir, until Mártus made it the nutrient for new life, and from its blue depths sprang the children of the sea.

Race
Sea Monster
Attack type
Ranged
Movement
Ground
Damage type
No damage
Range
2

ABILITYAbility

  • Does not attack; permanently Invulnerable.
  • Periodically summons 2 or at its location.
  • First Form
  • [Guided Evolution] Periodically causes the Sea Monster with the highest current HP to evolve: ATK and HP are significantly increased and attacks inflict Nervous Impairment. Loses a percentage of own HP whenever an evolved Sea Monster is defeated.
  • Second Form
  • Loses a percentage of own HP whenever a Sea Monster is defeated.
  • Periodically increases the ATK of all Sea Monsters (stacks).
  • [Nurture Life] Links with all Sea Monsters for a period of time, losing a percentage of max HP every second. During this time, Sea Monsters that receive lethal damage sleep instead of dying, recovering a percentage of their max HP per second.
  • [Humanity's Bane] Selects an Operator, imposing the conditions of 'losing HP over time when HP is not full' and 'all skills automatically activate' for a period of time. If the selected Operator retreats or is defeated, their tile and the four adjacent tiles become undeployable.

STATStats

The same enemy appears with stronger stats in some operations — the tiers below are those variants.

TierMax HPAttack powerDefenseArts resistanceASPDMove speedWeightLife cost
Base80000100090%1000.562
Tier 11000000099%100111

IMMUNEStatus immunities

StunSilenceSleepFreezeLevitateParalysis

LINKSummons

STAGESAppears in 2

The number after ★ is the reinforcement tier in that operation — same tiers as the stat table above.