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DT

'Tri-Maw'

BossGroundMelee & Ranged

A giant hound with a rumbling tummy and three heads, each craving something different. Satisfy its picky palates to survive!

Attack type
Melee & Ranged
Movement
Ground
Damage type
Physical · Arts
Range
2

ABILITYAbility

  • [Picky Palates] Clears all ingredients in the at the start of each phase. Ingredients can only be added by defeating designated enemies. The current phase can be skipped by serving it a satisfying meal.
  • Upon reaching the without being subdued, if meal is not ready, deduct 1 Life Point.
  • Takes less Physical and Arts damage based on the amount of ingredients in the . The fewer ingredients there are, the less damage is taken.
  • Becomes enraged when HP drops below 50%, greatly increasing ATK and Movement Speed, and becoming immune to most control effects.
  • Forcibly adding special ingredients to the pot will cause it to get angry and refuse the meal, immediately enraging it and causing it to take less Physical and Arts damage.
  • 'This One!'
  • [Predation] After several attacks, the next attack deals increased Physical damage while lowering the target's DEF.
  • 'That One!'
  • [Howl of Hunger] Lets out an ear-splitting howl, stunning nearby allies and immediately waking all and on the field.
  • 'Chow Time!'
  • [Flame of Gluttony] Shoots flames at a designated target, dealing increasing Arts damage over time. If the target leaves the field, triggers an explosion at the target's former location, dealing significant Arts damage.

STATStats

The same enemy appears with stronger stats in some operations — the tiers below are those variants.

TierMax HPAttack powerDefenseArts resistanceASPDMove speedWeightLife cost
Base30000100060030%1000.4101
Tier 14000012007500%100111

STAGESAppears in 2

The number after ★ is the reinforcement tier in that operation — same tiers as the stat table above.