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ZYA
Zubayidamu the Timeless
BossGroundRanged
He stands, an obelisk of the past. Behind him, the possibilities of the future await.
- Attack type
- Ranged
- Movement
- Ground
- Damage type
- Arts
- Range
- 2
ABILITYAbility
- [Crystal Resonance] Physical and Arts damage taken is significantly reduced when on Crystal.
- First Form
- [Crystalline Focus] Periodically locks onto 3 allied units at most, dealing Arts splash damage in a cross and creating Crystals on the four adjacent tiles.
- [Crystal Overload] Periodically fires penetrating beams in four directions, dealing Arts damage to all allied units in their paths and creating Crystals on the tiles they pass over.
- Second Form
- [Total Defense] Requires channeling. Absorbs power from up to 15 Crystal tiles. When complete, gains a Physical and Arts Barrier proportional to own max HP, based on amount of Crystal absorbed.
- [Dead Spot Focus] Requires channeling. Absorbs power from up to 15 Crystal tiles. When casting is complete, locks onto three allied units at most, dealing Arts splash damage in a cross.
STATStats
The same enemy appears with stronger stats in some operations — the tiers below are those variants.
| Tier | Max HP | Attack power | Defense | Arts resistance | ASPD | Move speed | Weight | Life cost |
|---|---|---|---|---|---|---|---|---|
| Base | 80000 | 700 | 200 | 20% | 100 | 0.6 | 10 | 2 |
| Tier 1 | 110000 | 800 | 0 | 0% | 100 | 1 | 1 | 1 |
IMMUNEStatus immunities
StunSilenceSleepFreezeLevitate
STAGESAppears in 5
The number after ★ is the reinforcement tier in that operation — same tiers as the stat table above.
