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LOM

'La Signora del Carnevale'

BossFlyingMelee & Ranged

La Signora del Carnevale finally takes the stage. The raucous revelry started with her, and it is she who will lead it to its finale. An endless carnival, a decadent joke.

Attack type
Melee & Ranged
Movement
Flying
Damage type
Physical · Arts
Range
4.5

ABILITYAbility

  • Unblockable; is treated as an aerial unit when standing atop the landship and can only be hit by anti-air attacks; uses Drones to deal Arts damage
  • Normally prioritizes attacking allied units, and deals significantly reduced damage to enemy units; during Carnevale, prioritizes attacking enemy units, and deals significantly increased damage to them
  • Takes greatly reduced Physical and Arts damage; this effect is temporarily lost if Lappland the Decadenza has defeated fewer units than you when Carnevale ends
  • First Form
  • Immobile; attacks deal Arts damage
  • [Balla coi Lupi] Drone attack range expands to the entire field, ATK decreases, locks onto a target and attacks continuously for a period of time
  • [Audience Interaction] After charging, deals a large amount of Arts damage to a target and all surrounding units
  • When HP drops to 0 for the first time, revives and enters Second Form; jumps down to the ground and ignites Firework Launcher faster; if already ignited, HP returns to full
  • Second Form
  • Attacks deal Physical damage to 2 targets simultaneously
  • During Carnevale, all allied Operators and enemy units have significantly increased HP, but DEF drops to 0
  • [Encore] Teleports to the next checkpoint and deals Physical damage to all surrounding allied and enemy units; teleport cooldown shortens during Carnevale
  • ['Silenzio, per favore'] 2 allied units within attack range are unable to use skills for a period of time

STATStats

The same enemy appears with stronger stats in some operations — the tiers below are those variants.

TierMax HPAttack powerDefenseArts resistanceASPDMove speedWeightLife cost
Base6000042550030%100152
Tier 19000060000%100111

IMMUNEStatus immunities

StunSilenceLevitateDisarmFearPull

STAGESAppears in 3

The number after ★ is the reinforcement tier in that operation — same tiers as the stat table above.