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AR
Anastasio, the Atoner
BossGroundMelee & Ranged
Anastasio has died. Anastasio rises again. He lives to atone for the sins ingrained in his very nature. He envies both the innocent for living and the sinner for dying, for it is not his place to either live with integrity or die in peace.
- Attack type
- Melee & Ranged
- Movement
- Ground
- Damage type
- Physical
- Range
- 1.8
ABILITYAbility
- Performs ranged attacks when unblocked, dealing Physical damage to the target and all allied units within the 8 surrounding tiles
- [Gospel Spray] Fires within range 10 times, dealing Physical damage and Corrosion to the target and surrounding allied units, prioritizing allies with the lowest total Corrosion
- First Form
- Immune to the effects of Salt Flat, and takes far less Physical and Arts damage when in the surrounding 8 tiles around a
- [Inquisition of Sin] Buffs a within Attack Range, increasing its splash area for a period of time
- The first time HP drops to 0, jumps to a fixed spot and enters second form, summoning a
- Second Form
- Immune to Stun; gains increased Movement Speed and ASPD
- When another enemy appears, gains increased ATK, but loses HP per second for a period of time
- When not blocked, takes significantly reduced Physical and Arts damage; when blocked, causes all to target the location of the blocker
- [Heart-Piercing Salvation] Whenever a certain amount of HP is lost, passes through the unit blocking him, dealing Physical damage to units along the path
STATStats
The same enemy appears with stronger stats in some operations — the tiers below are those variants.
| Tier | Max HP | Attack power | Defense | Arts resistance | ASPD | Move speed | Weight | Life cost |
|---|---|---|---|---|---|---|---|---|
| Base | 55000 | 1200 | 500 | 40% | 100 | 0.3 | 7 | 2 |
| Tier 1 | 70000 | 1500 | 600 | 0% | 100 | 1 | 1 | 1 |
IMMUNEStatus immunities
SilenceSleep
STAGESAppears in 4
The number after ★ is the reinforcement tier in that operation — same tiers as the stat table above.
