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SP12
OpFor: Gun
BossOriginium CreationGroundRanged
Holy Gun-Knight corrupted and reshaped by Originium, an OpFor unit based on the scenario of a Terra-wide Originium disaster. As Originium spreads, it seizes everything we revere and takes its place. It will be the new order when all others are shattered. Appears during the Hidden Core round and initiates the final attack.
- Race
- Originium Creation
- Attack type
- Ranged
- Movement
- Ground
- Damage type
- Physical
- Range
- 2
ABILITYAbility
- Attacks prioritize units with the highest DEF
- Attacks inflict Corrosion
- Cannot be blocked.
- ASPD gradually increases when attacking the same enemy repeatedly
- [Final Judgment] Stops attacking and gains greatly increased Movement Speed, charging at the unit with the highest DEF and dealing Physical damage to units it passes by
- Hidden Core
- [Unending Confession] After fulfilling specific conditions and entering the Hidden Core round in the simulation, <'Gunshatter'> appears on the field, and Physical and Arts damage taken by is massively reduced
- [Blind Faith] Connects to all <'Gunshatters'> on the field; a percentage of damage taken by <'Gunshatters'> is transferred to and other <'Gunshatters'> on the field, and allied units on the [Blind Faith] link take Physical damage every second
- [Doomsaying] Continuously calls all <'Gunshatters'> towards it; <'Gunshatters'> gain greatly increased Movement Speed, become immune to damage, and deal damage to allied units that they pass by
STATStats
| Tier | Max HP | Attack power | Defense | Arts resistance | ASPD | Move speed | Weight | Life cost |
|---|---|---|---|---|---|---|---|---|
| Base | 120000 | 750 | 1100 | 60% | 0 | 0.4 | 8 | 2 |
IMMUNEStatus immunities
StunSilenceSleepFreezeLevitateDisarmFearParalysis
