DP Cost -1
Bellone
Potential
Redeployment Time -4 sec
ATK +24
Improves First Talent
to a maximum of 128% → 136%DP Cost -1
Stats
Skill
A Don's Plenty
The next attack deals 250% ATK as Physical damage twice
An Advisor's Tricks
Attack Range increases, ASPD +80, and attacks deal 200% ATK as Physical damage to 3 targets; while active, Talent 1's DEF reduction effect stacks up to 8 times, and continuously Slows targets with max stacks
Added tiles
Riscossione
ATK +170%, ASPD +50, and attacks have a 50% chance to deal 185% ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for 1 second, a new target will be chosen Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends
Talents
Attacks reduce the target's DEF by 7% for 10s (stacks up to 5 times)
as the target's remaining HP percentage decreases, Bellone's damage dealt increases, to a maximum of 136% (+8%) when target HP is below 20%
Gains 40% Physical and Arts Dodge
increases to 80% after deployment, gradually decaying over 20s
Trait
Blocks 1 enemy
Modules
The Instrument
Elite 2 · Lv.60HP +140 · ATK +50
Blocks 1 enemy; Gains +10 ASPD when above 50% HP
HP +180 · ATK +65
Blocks 1 enemy; Gains +10 ASPD when above 50% HP
Attacks reduce the target's DEF by 7% for 10s (stacks up to 5 times); as the target's remaining HP percentage decreases, Bellone's damage dealt increases, to a maximum of 142% when target HP is below 20%
HP +230 · ATK +80
Blocks 1 enemy; Gains +10 ASPD when above 50% HP
Attacks reduce the target's DEF by 8% for 10s (stacks up to 5 times); as the target's remaining HP percentage decreases, Bellone's damage dealt increases, to a maximum of 142% when target HP is below 20%
Base Skills
When this Operator is assigned to a Trading Post, order acquisition efficiency +25%; When Vigil is in the Base (excluding Assistants and Activity Room users), increase order acquisition efficiency by an additional +5%
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%; When Vigil is in the Base (excluding Assistants and Activity Room users), increase order acquisition efficiency by an additional +10%
When this Operator is assigned to the same Trading Post as Vigil, Morale consumed each hour -0.1, and order limit +2
Outfits
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Operator file
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Operator Records
No records available.
Voice Lines
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