DP Cost -1
Doc
Potential
Redeployment Time -4 sec
Max HP +200
Improves Talent
DP Cost -1
Stats
Skills
Violent Response
Immediately heals self by 400% of ATK; afterwards, Attack Interval greatly reduces Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment
Stim Pistol
Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by 750% of ATK Can only be used 3 times per deployment
Added tiles
Talents
Max HP +12%, attacks ignore 140 (+20) DEF
When healing an allied unit, any healing in excess of that unit's Max HP will be converted into a decaying Barrier
Trait
Has extended attack range; When attacking enemies not blocked by self, increase ATK to 120%
Modules
'The Third Power'
Elite 2 · Lv.50HP +100 · ATK +25 · DEF +15
Can also be deployed on Ranged tiles
HP +150 · ATK +30 · DEF +20
Can also be deployed on Ranged tiles
Max HP +15%, attacks ignore 150 DEF
HP +180 · ATK +35 · DEF +23
Can also be deployed on Ranged tiles
Max HP +18%, attacks ignore 180 DEF
Base Skills
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +10% for each Defending Operator in the Base (excluding Assistants and Activity Room users, caps at 4 Operators)
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Outfits
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Operator file
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Voice Lines
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