DP Cost -1
Ash
Potential
Redeployment Time -4 sec
ATK +27
Improves Second Talent
DP Cost -1
Stats
Skills
Supporting Fire
ATK +15%, attacks hit 2 times in a row Unlimited duration
Assault Tactics
Immediately trigger the first talent. Attack Interval is reduced significantly and increase ATK to 250% when attacking Stunned targets Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Breaching Rounds
Fires a Breaching Round forwards, dealing 300% ATK as Physical damage to enemies in the line of fire and pushing them backwards greatly; The Breaching Round will explode and deal 400% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 800% ATK as Physical damage); Can only be used 2 times every deployment
Added tilesDropped tiles
Talents
After deployment, immediately throw a Stun Grenade at an enemy within range, Stunning them and nearby enemies for 4 seconds
During the first deployment, DP Cost -3 and gain 20 (+3) SP after deployment
Trait
Attacks aerial enemies first
Modules
Tactical Breaching Round Pack
Elite 2 · Lv.60HP +100 · ATK +25
When there are ground enemies within range, ASPD +8
HP +160 · ATK +33
When there are ground enemies within range, ASPD +8
During the first deployment, DP Cost -4 and gain 17 SP on deployment
HP +200 · ATK +40
When there are ground enemies within range, ASPD +8
During the first deployment, DP Cost -5 and gain 17 SP on deployment
Modified Breaching Grenade
Elite 2 · Lv.60HP +90 · ATK +14 · DEF +12
Increases ATK to 110% when attacking aerial targets
HP +140 · ATK +19 · DEF +16
Increases ATK to 110% when attacking aerial targets
After deployment, immediately throw a Stun Grenade at an enemy within range, Stunning them and nearby enemies for 5 seconds; for 5s, Ash deals +7% Physical damage to those enemies
HP +170 · ATK +22 · DEF +19
Increases ATK to 110% when attacking aerial targets
After deployment, immediately throw a Stun Grenade at an enemy within range, Stunning them and nearby enemies for 6 seconds; for 6s, Ash deals +10% Physical damage to those enemies
Base Skills
When this Operator is assigned to the Control Center, each Operator from Team Rainbow increases the Morale of all Operators in the Control Center by +0.05 per hour
When this Operator is assigned to the Control Center, for each Team Rainbow Operator, Intelligence Reserve+1
Outfits
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Operator file
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Voice Lines
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